Project ◆ Hidden gem

Pixelorama

Orama-Interactive/Pixelorama · GDScript · MIT

A free, open pixel art multitool — sprites, animation and palettes.

Pixelorama is a full pixel art editor built in Godot: animation timeline, onion skinning, palettes, brushes, tile modes and extensions. It runs on desktop and web, exports spritesheets and animations, and has a decade of community polish behind it.

80.5 / 100 · Score
★ 11k Stars
+61 30-day growth
5 min Time to first run
Not required API key

Score

Trend 56
Activity 90
Quality 80
Community 61
Relevance 100

Setup at a glance

DeployDesktop
GPUNo GPU needed
API keyNot required
UI languagesen, zh, ja
Doc languagesen
Install
Download the latest release from GitHub Releases

Deep dive

Pixelorama is a free and open-source pixel art editor made with the Godot game engine — a rarity in this space — and polished by a decade-long community of sprite artists.

It covers the full sprite workflow: pixel-perfect drawing tools, onion-skinning animation with a timeline, tileset and tilemap modes for level building, and export to sprite sheets.

It runs everywhere: Steam (Windows & Linux), Itch.io (Windows, Linux, Mac & Web), GitHub Releases, and a browser build on GitHub Pages — so the same editor fits a desktop workflow or a quick web session.

Use cases

Draw animated sprites for games
Export spritesheets and GIFs for engines like Godot/Unity
Edit palettes and index colors for retro aesthetics

Good for / Not ideal for

Good for

Indie devs making their own game art
Pixel artists who want a free Aseprite alternative
Educators teaching pixel art on any platform

Not ideal for

High-resolution vector illustration
Photo editing

Trend · 30d

Alternatives