Project ◆ Hidden gem

TRELLIS

microsoft/TRELLIS · Python · MIT

Structured image-to-3D for game props

TRELLIS is a strong open image-to-3D option when you need meshes for prototypes, shops or environment dressing.

57.8 / 100 · Score
★ 14k Stars
+70 30-day growth
40 min Time to first run
Not required API key

Score

Trend 56
Activity 9
Quality 65
Community 50
Relevance 100

Setup at a glance

DeployCli
GPU12 GB
API keyNot required
UI languages
Doc languagesen
Install
git clone https://github.com/microsoft/TRELLIS.git && pip install -r requirements.txt

Deep dive

TRELLIS is Microsoft's image-to-3D foundation model: a single picture becomes a diverse, high-quality 3D asset with intricate details, in formats game and VFX pipelines can consume.

It is versatile by design — text or image prompts, multiple output formats, and one unified representation — and flexible editing lets you modify generated assets rather than regenerating from scratch.

The release includes training code, so this is a research-grade foundation model rather than a black-box demo, with a documented project page and runnable example scripts.

Use cases

Prop meshes from concept art
Greybox decoration
3D asset brainstorming

Good for / Not ideal for

Good for

3D-capable indie teams

Not ideal for

Pure 2D pixel-only workflows

Trend · 30d

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