Project ◆ Hidden gem
TRELLIS
microsoft/TRELLIS · Python · MIT
Structured image-to-3D for game props
TRELLIS is a strong open image-to-3D option when you need meshes for prototypes, shops or environment dressing.
57.8 / 100 · Score
★ 14k Stars
+70 30-day growth
40 min Time to first run
Not required API key
Score
Trend 56
Activity 9
Quality 65
Community 50
Relevance 100
Setup at a glance
DeployCli
GPU12 GB
API keyNot required
UI languages
Doc languagesen
Install
git clone https://github.com/microsoft/TRELLIS.git && pip install -r requirements.txt Deep dive
TRELLIS is Microsoft's image-to-3D foundation model: a single picture becomes a diverse, high-quality 3D asset with intricate details, in formats game and VFX pipelines can consume.
It is versatile by design — text or image prompts, multiple output formats, and one unified representation — and flexible editing lets you modify generated assets rather than regenerating from scratch.
The release includes training code, so this is a research-grade foundation model rather than a black-box demo, with a documented project page and runnable example scripts.
Use cases
Prop meshes from concept art
Greybox decoration
3D asset brainstorming
Good for / Not ideal for
Good for
3D-capable indie teams
Not ideal for
Pure 2D pixel-only workflows